

Your voice on the other hand may be a slight issue as you do need to possess some control in order to hit certain notes. Whether you’ve got a Rock Band microphone, fancy Turtle Beach headphones with a mic built-in, or the one-eared Official Xbox headset, it matters not – they’ll all do a job. Some of the creatures and characters you meet along the way are so well designed that you’re practically begging to know more about them.Īnd now for the technical bits. I find that’s a shame because most of the biomes are incredibly vibrant, with a lovely mountainous region and a flourishing forest standing out. Granted, narratives without words aren’t uncommon these days, but it’s tough to actually interpret what’s going on here. Not everything is positive though, with a severe lack of storytelling being one of the lowlights. If all else fails, there’s an option to let the game auto-solve the majority of the problems at hand, hence getting stuck forevermore is almost impossible. Should you find it too tough, there are visual aids you can switch on and these show which notes you’re making with your voice as well as the ones you’re attempting to hit. Is One Hand Clapping ingenious? Absolutely, and every conundrum you’ll encounter is quite small in the grand scheme of proceedings, so you’re going to be achieving flurries of tiny eureka moments within each area.

Variety is definitely present throughout the experience. That’s not all either as there are even moments where you listen to sounds made by berries and remove the odd ones. Interacting with shells can also change the tempo of the beats to suit. Another example of rhythm based tasks sees platforms and obstacles disappear and reappear to the sound of the beat, which provides a little bit of a timing challenge. Pressing bumper buttons in sync with on-screen prompts offers a real change to the gameplay. There are actually a few sections reminiscent of Singstar, with the bars scrolling across the screen and you have to fill them by recreating the corresponding note.įor those who are musically inclined, it gets more interesting as rhythmic puzzling comes to the forefront too. In a similar vein to Max and the Curse of Brotherhood, you must create your own platforms albeit in a different way, by setting the heights through your pitch and then altering it while singing in order to raise or decrease Soon, hitting specific notes and holding them for short periods of time is to be expected, as is running through an entire range from high to low or low to high. But in my heart, I know that One Hand Clapping could have become something so much better had it been a truly solid platformer in its own right.Upon arriving in the next area, and those that follow, the difficulty is cranked up substantially and certainly weeds out the noisemakers from the singers. It’s fresh and unique in a way that makes you hit your forehead and wonder why you didn’t think of it sooner. We should forever remain impressed with One Hand Clapping. The game has six expansive biomes for you to explore filled with puzzles that can only be solved by the power of your voice.As mentioned, before you don’t have to be an expert vocalist to enjoy the game all you need is a microphone to battle the silence and sing your song.

Meet lovable characters who are going to assist you and cheer you on in every step of the way the three whimsical hermits they will inspire you to express yourself more without being too pushy.Just hook up a microphone and your good to go. One Hand Clapping is a casual voice-powered 2D puzzle platformer where you sing and hum into your microphone in order to influence the world developed by Bad Dream Games, build confidence in your voice and utilize melodies, rhythm, and harmony as tools to manipulate the world around you, take your time you have nothing to lose and the game won’t punish you for making a mistake.
